Made from 100% programmer art.
Electronics and Making
Reading Mice and Joysticks on the Spectrum Next using C
How to read the mouse and joystick on a Spectrum Next, using C. Also another settlement needs your assistance, general.
Hardware Sprites on the ZX Spectrum Next in C
Drawing sprites on the Spectrum Next, using C. Or - how to learn the dark art of figuring out things you don’t understand.
Writing C Code on a Spectrum Next
What better way to wait out the apocalypse than trying to learn a new system. Read how I dug out my ZX Spectrum Next and set about writing C code on it...
Gameboy Advance Dev Workflow in 2020
How to write GameBoy Advance (GBA) homebrew using modern tools and systems in 2020. Compilers, editors, debugging and more!
How to Write Emulator - Fetch Decode Execute Cycle
The beating heart of any CPU is the fetch-decode-execute cycle. It is the same for our simulator
Social Media Links
Tweets by NCoT_Tech
A week of Pico 8, and the fun of limits
A week that turns into two, after a trip to hospital following a fire drill. In between these excitements is some Pico 8 programming.
© 2019 James Grimwood. Hand coded in HTML and CSS. Site powered by
The text and code snippings on this site are licensed under a
Creative Commons Attribution-NonCommercial 4.0 International License
. Downloadable software released under its own licence.
Favicon made by
is licensed by
CC 3.0 BY