Made from 100% programmer art.

Support Me

Content Tags

c++ (4) core-war (4) emulator (4) game-jam (4) algorithm (3) design (3) godot (3) sdl (3) game-design (2) microcontroller (2) odroid-go (2) pico-8 (2) bitmap (1) css (1) equations (1) esp32 (1) font (1) game-engine (1) graphics-programming (1) html (1) maths (1) p5js (1) parsing (1) pdf (1) sdl_gamecontroller (1) svg (1) text (1) uml (1) unity (1) xml (1)

Content Categories

Social Media Links

Game Engine

Component Based Game Engine From Scratch Part 2
This time I explain how to mimic Unity's GetComponent<> system using C++ templates.
Read More…
Component Based Game Engine From Scratch Part 1
This is going to be the first part in a continuing series where I try to explain how and why I'm creating my own game engine using C++ and the SDL library.
Read More…
Odroid Go Raw Coding
I bought an ODroid-GO console which is based off an ESP32 microcontroller. I'm learning how to program games on it from scratch.
Read More…